“Ideas anyone—Flutters?”

The Fugitive Banner ©JBoardmanPREVIOUSLY: “What can I do for you, Mr. Bell?” Juco asked.

“Perchance change my identity and appearance?”

“I suppose that along with that you wish a completely new history as well.”

“That would be helpful—as long as my memory remains intact.”

“Will this appearance do?”

Milton Bell found himself standing—next to himself.

“Mr. Bell—meet Wilson James.”

And with that, Milton Bell was no longer himself.

Season 17—Adventure 7—The Fugitive—Episode 2—Scene 1… Two weeks later In Deadwood at Nuttal & Mann’s Saloon… Wilson Jones carefully began his recruiting effort—having learned from his nearly fatal experience as Milton Bell.

He hired three men: Clyde Phillips, Will Wilson and Jeremy Carson.

Wilson Jones recruited at Nuttal & Mann’s Saloon ©JBoardmanClyde Phillips, Will Wilson and Jeremy Carson.

Just these three—he didn’t want to make the same mistakes he made in the past—and the three he hired had impeccable references from the bartender.

It’s not like men were sending-out resumes of their criminal experience for consideration.

Episode 2—Scene 2… Three weeks later, in Flyspeck, Minnesota… Inside the Flyspeck Saloon… Wilson James scanned the people occupying the saloon—and chose three men: Andy McCoy, Jason Cooper, and Joseph Burr to interview, “Gentlemen—and I use the term loosely—are you interested in gainful employment?”

“How do you reckon what is gainful?” McCoy, the straw boss of the three asked, “We don’t work cheap.”

Inside the Flyspeck Saloon ©JBoardman“How do you reckon what is gainful?”

“We all get the same cut of any profit we earn,” Jones replied, “How we earn that is not something I will not discuss here.”

“Why not?” McCoy asked.

“Perhaps you’re not smart enough to understand,” Jones retorted.

McCoy moved towards Jones—Jones drew his sidearm, “Yup—not very smart at all.”

“Okay—OKAY!” McCoy exclaimed, “We’ll wait—for now.”

“Good choice.”

Episode 2—Scene 3… Three weeks later… Inside the Posse HQ in Danger Bay… All the Posse were in attendance—including the Ghost Critters & Flutters, “Ideas anyone—Flutters?”

Inside the Posse HQ ©JBoardman“Ideas anyone—Flutters?”

“No ideas,” Flutters replied, “Other than our usual operation—ghost critters can move faster than anyone else in the Posse. We should use that to our advantage.”

The Posse-members were stunned to silence—Flutters said something that made perfect sense!

“Very well,” Captain Boomer said, “Do it!”

“Meanwhile,” Chris Earp added, “We’ll get ready to ride.”

“Pack for a long ride,” Captain Boomer said, “No tracks for the Adventure Train.”

“Do you think they’re a long way off?” Linda asked.

“I don’t know, Cousin,” Boomer replied, “But—we should be prepared.”

Our story will be Continued…

About Jack Boardman

Just a little bit of a Curmudgeon.
This entry was posted in Boomer’s Blogging HQ, Danger Bay Stories, Pioneer Danger Bay Stories, Season 17, Season 17—Adventure 7—The Fugitive and tagged , , , , , , , . Bookmark the permalink.

2 Responses to “Ideas anyone—Flutters?”

  1. Chris Shouse says:

    Is his name Wilson James or Jones?????

    Liked by 1 person

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